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The "Macedonian Twins" can be upgraded to a slightly more powerful variant with a 15-round magazine capacity, known as "High & Low," so called because of the two-tone finish of chrome slide and black-coloured frame. When shooting in auto-aiming mode, Akiyama may aim and fire at separate targets with each pistol when manually aiming, he fires both pistols at a single target, and his firing rate increases considerably. These hold 13 rounds each, creating 26 shots in total. After the first part of the first chapter, Akiyama picks up a second one, creating a pair known as the "Macedonian Twins" in the menu, these being his signature weapons, appearing in his official artwork. Known as the "Gangster's Pistol," a light-coloured Beretta 92FS is the first firearm used by Shun Akiyama, right at the beginning of the game.
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The player is also able to upgrade their abilities. The player can upgrade their own weapons as well as those of training camp partners. This changes their appearance as well as their stats. Some partners are temporary and only appear in parts of the story, whilst others go to a "training camp," where the player can pick them up to use at any point. Like Binary Domain, there is also a loyalty system, with the partner more likely to obey your commands if they are loyal to you and in high health. They have health bars and if depleted, will not be able to fight until the player gives them a first aid kit. The game also features "partners," who will assist you in combat. The heat mode has three stages: the first is coloured green and allows for a certain number of different objects, which are highlighted in green, to be sniped, the second stage highlights additional objects in turquoise, and the third highlights even more objects in blue. If the player fails, the bullet simply dings the object without any effect. At this point a QTE ensues as the bullet(s) fly towards the target where the player must press the shape button indicated in the allotted time.
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This is activated by pressing triangle and selecting an object to shoot, which are highlighted by exclamation mark symbols, by pressing R1. This involves building up a "heat" bar to allow certain objects to be shot, creating effects such as explosions. There are also environment melee weapons, which can be picked up and used to attack zombies, much like the fights in other Yakuza games.
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The two (or three) free slots can be equipped with any other weapon the player wishes, and are not restricted by category. In addition, there are also throwable weapons. The exception to this is Akiyama, whose main weapons are a pair of pistols, so he does not have to worry about running out of ammo. Each playable character has a unique main weapon and a sidearm, neither of which can be removed from his inventory. Weapons are classified into different ammo types: pistol (unlimited ammo), shotgun, rifle, anti-materiel, grenades, and Gatling gun. The game uses a 4-weapon inventory system, with each selectable using the D-pad. 9.3 Japan Steel Works 120mm Smoothbore Cannon.8.6 Standalone RM Equipment M203PI Grenade Launcher.7.1 Accuracy International Arctic Warfare.3.2 Nambu Model 60/Smith & Wesson Model 36.The following weapons appear in the video game Yakuza: Dead Souls: The guns in this game are very intricately modelled, with details down to the ridge between the primer and shell casing being modelled in 3D.
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Also, the mechanics have been altered, replacing virtually all the unarmed combat moves with firearm-based controls, including both automatic and manual targeting, compared to the extremely crude "point-and-shoot" system of other Yakuza games. Since this is clearly not intended to be anywhere nearly as true-to-life as the main Yakuza games, the prices of firearms are far cheaper. If guns are available for purchase at all, they are generally extremely expensive for both the guns and ammunition, in line with the extremely strict gun laws in real-life Japan leading to very high black-market prices for illegal weapons. In most Yakuza games, guns very much take a secondary role compared to the hand-to-hand brawling style of fighting that goes on in the game. Firearms take a far more prominent role in this game compared to the main Yakuza series.
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"Like a Dragon of the End") is a non-canon Zombie-themed spinoff of the Yakuza Series of videogames, developed and published by SEGA and released exclusively for the Sony PlayStation 3.